Events are an integral part of the master programs: from workshops with guests professors to lectures series with relevant practitioners.
upcoming events
Designing for the living web
What if the web wasn’t a place we design for but a medium we design with?
A space that listens, responds, remembers, and occasionally drifts off script.
What happens when digital experiences carry presence and intent? When identity shifts in real time? And how can that change the way we perceive a brand today?
This talk offers a moment to pause – a reminder that the web is not static, but alive, restless, and open to endless possibilities.
Delphine Volkaert is a Senior Digital Designer at Base Design Brussels. After graduating from La Cambre and broadening her perspective through an exchange at EINA in Barcelona, she has spent ten years exploring how brands behave and evolve online. Her work begins with clear, conceptual ideas that she develops into responsive and dynamic digital systems. She is driven by the openness of the digital realm – a space where identity can constantly shift, reinvent itself, and move beyond fixed forms.
Base Design is an international network of creative studios. A company of cultures working across Brussels, New York, Geneva, Melbourne, Saigon, and our Digital studio.
We’re independent by nature and connected by choice. Each studio is rooted in its own city and culture, yet linked by shared curiosity, craft, and values. Together we work across strategy, design, and technology to create ideas that move with the world – clear, meaningful, and built to last.
Founded in the early ’90s, Base continues to evolve through collaboration. Today, the group is led by partners across all studios, shaping a model that grows through difference rather than duplication.
Only for MVD students
We are witnessing a new way of consuming information as today’s digital media presents as the new information container. If we look at this from a graphic design point of view, we could say that we are in front of new ways of communication.
In this workshop we will study the possibilities offered by these new media and we will learn to adapt what we want to communicate via an optimal format for digital media.
Animated graphic systems consist of developing the audiovisual behavior of a brand through a creative concept that uses motion as the main axis of communication.
We will develop an animated graphic system that reflects the values behind a brand and will develop them into digital media communication.
David Galar is a graphic designer specialized in motion design. Graduated in Graphic Design and postgraduate in Motion graphics by Idep Barcelona and Diploma in Marketing and Business Management by ESIC and Skema Business School. He worked at Mucho studio where he developed, mainly, identity projects. From 2015 to 2018 he worked as a freelance, in 2019 he founded the Gimmewings studio and later, in 2022 he founded the Motion Design studio Thru.
Thru is a motion design studio that specializes in using animation and interaction to communicate concepts through movement.
Unbound
From July to October 2025, the Stedelijk Museum honored Dutch design icon Karel Martens with a comprehensive retrospective curated by Thomas Castro. Karel and Thomas will “flip-through” 200 pages of Martens’ works and invite the audience to participate in a lively conversation of anecdotes, insights, and unique examples of works, systems and sketches from his personal archive. From stamps and books to monoprints, architectural signage, and digital experiments, this is a unique opportunity to dive deep into the work of one of the most influential voices in graphic design.
Karel Martens (1939) is a Dutch graphic designer and educator. He studied at the Arnhem Academy of Art and Design, graduating in 1961. From 1977 to 2020, he taught internationally at ArtEZ, the Jan van Eyck Academie, and Yale University, and co-founded the Werkplaats Typografie in 1998. Martens designed the award-winning OASE magazine from 1990 to 2021. His work is held in collections including SFMOMA and The Art Institute of Chicago, and has been shown in solo exhibitions at P! (New York), Kunstverein München, 019 (Ghent), and Platform-L (Seoul). He received the BNO Piet Zwart Prize in 2023.
Alongside commissioned work, Martens has consistently developed an autonomous practice, most notably through his monoprints, begun in the 1960s. Since the 1990s he has used archival cards from the Stedelijk Museum Amsterdam, printing found objects onto them to create compositions that integrate printed imagery with existing archival text. Known for an experimental approach to typography, grids, color, and printing, his work moves fluidly between books, stamps, monoprints, signage, and digital systems.
Thomas Castro (1967) is a graphic designer, educator, and curator, and since 2019 Curator of Graphic Design at the Stedelijk Museum Amsterdam. There he initiated the Post/No/Bills public poster circuit, curated the exhibition Karel Martens: Unbound, and edited the collection book Stedelijk Museum Posters by Color. Previously, he co-founded the multidisciplinary studio LUST and LUSTlab in 1996, which was awarded the BNO Piet Zwart Award in 2017 for their two-decade oeuvre. His practice connects making, education, and curating, with a focus on expanding the graphic design canon.
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
© Peter Tijhuis
Only for MED students
Joost Grootens is a Dutch graphic designer known for his innovative approach to book design, especially in the field of atlases and reference works. His publications are characterised by an ability to present complex information in an accessible and visually appealing way, promoting the idea that design should serve content and not compete with it. He uses infographics, graphs and maps to simplify and organise large amounts of data aimed primarily at scientific and academic audiences, providing them with an intuitive visual navigation that allows them to explore the book in a non-linear way. We will see several examples of his work that demonstrate that such books can be functional and beautiful at the same time. Grootens knows how to find beauty in information and poetry in data.
In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.
The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.
We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.
Open to all Master’s students
Crafting Personal Narratives through AI and Sound
Inspired by Donna Haraway’s A Cyborg Manifesto, this workshop explores the intersection of human creativity and artificial intelligence through inclusive music-making. Participants use generative music AI to transform personal text prompts and lyrics into complete songs, without needing musical experience. The process emphasizes self-expression, identity, and storytelling. The experience extends into visual creation, as participants design simple animated posters or videos that reflect the themes, emotions, and keywords of their AI-generated songs.
Tereza Ruller (she/her) identifies as a mother, a communication designer, and an educator. Her studio, The Rodina, explores the spatial and interactive possibilities of virtual and hybrid environments as spaces for new thoughts and aesthetics that emerge from the intersection of culture and technology.
Through her independent practice and PhDArts research at Leiden University, she examines performative and critical approaches to communication design, emphasizing playfulness, participation, and relationality. By addressing ecological and social crises—she seeks to develop collective shifts in perspective.
Ruller teaches as Professor of Digital Communication Design at HfG Karlsruhe and as a Critical Narratives tutor at Design Academy Eindhoven, nurturing contemporary design practices that encourage thinking-through-making and explore ways to engage with technology, society, and the environment.
Open to all Master’s students
An exploration of creative processes & custom workflows using visual algorithms
The workshop presents Hamill Industries’ experimental approach to visual creation, moving beyond purely digital tools toward self-built devices, practical effects, and hands-on experimentation. Drawing from everyday materials, natural observation, and the dialogue between analogue and digital technologies, their practice spans diverse tools such as 1980s consoles, oscilloscopes, pigments, light, and artificial intelligence. Through case studies and behind-the-scenes documentation, the seminar reveals an open, trial-and-error methodology rooted in an artisanal mindset and focused on building custom tools and processes.
With a strong emphasis on recent AI-based work, the seminar invites participants to treat generative AI as a flexible creative engine rather than a black box. Using open-source platforms like ComfyUI and self-constructed datasets, participants explore the creation of a “visual atlas of impossible bodies,” seeking beauty in error and deviation from standard aesthetics. The goal is to foster creative agency, DIY learning, and personal aesthetic exploration at the intersection of the real and the algorithmic.
Hamill Industries (the artistic duo of Pablo Barquin and Anna Diaz) craft films, installations, and stage productions. With the physical world as inspiration, not only the virtual sphere is re-imagined, but so is reality. Straddling the line between inventors and illusionists, their projects are always highly sensory pieces, regardless of the final medium. Their work explores the expanded visual, committed to questioning and blurring boundaries between digital and tangible realms. Transmedia flexibility is facilitated by extensive workshop research, developing state-of-the-art tools. Their pioneering vision around the use of technology earned the trust of collaborators and institutions, including the San Francisco Ballet (with Tamara Rojo) Floating Points, CCCB or Caixaforum among many others.
Open to all Master’s students
How to Build Small-scale Autonomous Power Systems
This workshop introduces students to designing and building small-scale, autonomous renewable energy systems and devices that run on them. It focuses on hands-on skills such as constructing solar power installations, creating solar-powered heating appliances, and modifying commercial products to operate on low-voltage solar electricity. A key principle is avoiding batteries, which are often the least sustainable part of energy systems, by designing appliances and power setups that can function directly with variable solar input.
Beyond technical skills, the workshop promotes a bottom-up approach to renewable energy design. Instead of scaling renewable systems to support energy-intensive, fossil-fuel-based lifestyles, students learn to align energy demand with locally available and intermittent power sources. This mindset emphasizes designing within limits and engages with broader issues such as climate change, energy resilience and security, consumerism, e-waste, the right to repair, and circular, sustainable design practices.
Kris De Decker is the author of Low-tech Magazine, which challenges the idea that every problem requires a high-tech solution. Since 2018, the magazine runs on a solar-powered server and has been in print since 2019. He has published research on energy demand at Lancaster University and co-founded Human Power Plant, exploring human energy use. Since 2016, he has collaborated on designing objects inspired by the past to guide technology toward more sustainable directions.
Only for MED students
Irma Boom is one of the most influential contemporary book designers, known for her innovative and experimental approach to editorial design. Boom challenges conventions and forces the reader to interact with the book in a different way, reconsidering its function and structure. She works closely with the authors and publishers of the books she designs, influencing not only the aesthetics but also the visual narrative and content. Her work has led to a revaluation of the book as a physical object, an unbeatable experience compared to e-books. We will see some of her most important books, such as the one dedicated to the textile artist Sheila Hicks, the invisible book about Chanel or the tiny catalogues devoted to her own work.
In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.
The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.
We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.
Only for MED students
We will explore three magazines that pioneered a new way of understanding editorial design: Colors (1991-1995), Nest (1997-2004), and Dot, dot, dot (2000-2010). These publications represented an innovative approach in both concept and style. Colors, designed by Tibor Kalman, challenged the conventions of corporate strategy with a provocative mix of images and text. Nest, edited and designed by Joseph Holtzman, offered an ironic and sophisticated vision that questioned the notion of good taste prevalent in mainstream interior design magazines. Dot, dot, dot was a unique magazine on graphic design and visual culture founded by Peter Bilak that contributed to enriching the discourse around graphic design, demonstrating that it was deeply connected to other disciplines and aspects of the cultural sphere.
In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.
The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.
We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.
past events
Only for MVD students
The talk will take the audience on a journey through the evolution of a design studio, highlighting a narrative-driven approach to design and its impact on graphic solutions. The talk breaks down selected projects to reveal how storytelling guides creative choices from concept to final outcome.
Xavier Lienas is a graphic designer and creative director with more than 15 years of experience. After some years working as a designer for agencies & studios, in 2014, he
co-founded BAKOOM, where he develops identities, campaigns, and communication projects for a wide range of brands, companies, and institutions. In addition, he is the
co-founder of Latent Festival and he combines his professional practice with teaching at design universities, where he lectures on design and creative project direction.
We are Bakoom, a graphic design studio where we approach each project as a unique narrative. Guided by a strong conceptual mindset, we combine strategy, storytelling, and bold aesthetics to create visual identities and graphic solutions with clarity and character.
Our work has been recognized with ADG Laus and European Design Awards, consolidating a career that combines concept, emotion, and visual strategy. We are also the founders and directors of Latent Festival, an event dedicated to emerging talent in design and creativity.
Only for MED students
In this first session we will try to find out what makes a well-designed book and what factors determine excellence in editorial design. We will look at recent examples of award-winning publications from the Most Beautiful Swiss Books,Best Book Design From All Over The World and the LAUS Awards. By browsing through the books we will be able to feel their material presence and examine the elements that make them up: binding, paper, composition, typography and the fit between form and content. Moreover, through the verdict of these prestigious prizes awarded by specialists, we will be able to analyse current trends in editorial design. Each student will be able to express their opinion and choose their own favorites according to his or her own sensibility.
In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.
The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.
We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.
Only for MVD students
In this session, I will share the stories and the behind-the-scenes details of some of the projects I have participated in throughout my career from a strategy and verbal identity perspective. The goal is to showcase the key aspects of my work and the impact it has on the design and visual creation processes of the teams I collaborate with.
It’s going to be mostly about words, but please don’t panic, I’ll be showing some images too.
Marc Torrell
I’ve loved writing since I was a kid. As I grew older, I wrote less. The novels and poems I once dreamed of writing turned into headlines, simple concepts, and brand names. I graduated in Advertising and Audiovisual Communication, worked for large international agencies and dinosaur clients, and later discovered the meaning of design through collaborations with studios like Mucho, Hey, Lo Siento, Querida, and Pràctica. In 2013, I co-founded Usted with my friend and partner, Martí Pujolàs.
We consider Usted a hybrid between a traditional advertising agency and a design studio. The focus, whatever the project is, is always the same: strategic thinking, concept with longevity and carefully crafted art direction. We work straight with clients or collaborate with fellow studios in conceptualization and verbal identity tasks for clients of all sizes and markets.
Day After Day
Despite not always being entirely comfortable with the label “designer,” Ronan Bouroullec is undeniably among the most prolific and admired practitioners working today. For more than three decades, his Paris atelier—led with his brother Erwan until 2023—has produced a remarkable series of “singular objects,” often in collaboration with leading design manufacturers such as Alessi, Artek, and Vitra. In a special conversation with journalist Anne Quito, Bouroullec reflects on the arc of his career and explains how his drawing practice has remained a central pillar of his life and work. Vignettes from his latest monograph, Ronan Bouroullec: Day After Day (Phaidon, 2023) will be a highlight of the evening.
© Marion Berrin
Born in Quimper, Brittany, Ronan Bouroullec is a celebrated artist and designer based in Paris. His studio, formerly led with his younger brother Erwan, has collaborated with some of the world’s most prestigious design companies, including Artek, Alessi, Cappellini, Galerie Kreo, Hay, Kartell, Kvadrat, Magis, Mattiazzi, Mutina, and Vitra. Also a prolific artist, his drawings have been exhibited in museums and galleries worldwide, including the Centre Pompidou in Paris, the Museum of Modern Art in New York, and the Victoria and Albert Museum in London.
Ronan Bouroullec’s studio, founded 30 years ago, is based in Paris and comprises a team of six assistants.
© Enrico Fiorese
© Claire Lavabre – Studio Bouroullec
© Claire Lavabre – Studio Bouroullec
© Morgane Le Gall
© Issey Miyake Inc
© Claire Lavabre – Studio Bouroullec
© Ronan Bouroullec
© Claire Lavabre – Studio Bouroullec
© Claire Lavabre – Studio Bouroullec
© Enrico Fiorese
© Claire Lavabre – Studio Bouroullec
© Claire Lavabre – Studio Bouroullec
© Morgane Le Gall
© Issey Miyake Inc
© Claire Lavabre – Studio Bouroullec
© Ronan Bouroullec
© Claire Lavabre – Studio Bouroullec
© Claire Lavabre – Studio Bouroullec
The undisciplined toolkit speaks of forgotten and ‘messy’ stories, introducing a wide range of unconventional surfaces and strategies to bridge the gap between autonomous and commissioned work. Tools shape the way we point and wipe, but they also reflect what we crush and what we tackle. This lecture explores the urge to push the boundaries of tools and move beyond purely pragmatic functions—touching on bureaucratic creativity, role-playing, and alternative narratives. To work undisciplined means to navigate chaos, drifting between knowledge and unknowing.
©Simone C. Niquille
Since 2011, Anja Kaiser has been working independently, engaging in various collaborations with other graphic designers and programmers. Until March 2023, she held the interim Professorship for Typography at the Academy of Fine Arts Leipzig. 2017, she received the INFORM Award from the Gallery of Contemporary Art Leipzig, recognizing conceptual design practices. In 2020, Le Signe – Centre National du Graphisme in Chaumont dedicated a comprehensive exhibition to her work. In 2021, together with Rebecca Stephany, she co-edited the “Glossary of Undisciplined Design,” published by Spector Books.
Anja Kaiser is a graphic designer and artist working across cultural and subcultural contexts. Her practice engages with the appropriation of resistant media, and undisciplined methods. She explores alternative narratives and porous tools within graphic design. Her work investigates the thresholds between graphic design, art, and music. Since 2018, she has been responsible, together with Jim Kühnel, for the visual concept of the Rewire Festival. She also occasionally builds furniture—such as tables for the Study Rooms at the Bauhaus Dessau—or hosts sound art events as part of a collective.
Sonic Acts Biennial 2026, key visual designed in collaboration with Christoph Knoth and Konrad Renner
Form 239 magazine, 6 pages visual essay
Form 239 magazine, 6 pages visual essay
Graphic design and scenography for Bauhaus Study Rooms 2023 © Yvonne Tenschert
Graphic design and scenography for exhibition of Anna Haifisch »Bis hierhin lief’s noch gut« Museum Kunst und Gewerbe Hamburg, 2024 © Henning Rogge
Inform Award, exhibition at Gallery for Contemporary Art Leipzig, 2019 © Alexandra Ivanciu
Graphic design and website, RIDDLE — a new series of events for electronic music and sound art
Undisciplined Toolkit, monographic exhibtion at Le Signe — Centre for Graphic Design in Chaumont (France), 11. 07. 2020 – 03. 01. 2021 © Marc Domage
DUE, AA School London 2018–2020, riso prints and online publication, due.aaschool.ac.uk
Rewire Festival, 2025, printed festival media, designed in collaboration with Jim Kühnel
Sonic Acts Biennial 2026, key visual designed in collaboration with Christoph Knoth and Konrad Renner
Form 239 magazine, 6 pages visual essay
Form 239 magazine, 6 pages visual essay
Graphic design and scenography for Bauhaus Study Rooms 2023 © Yvonne Tenschert
Graphic design and scenography for exhibition of Anna Haifisch »Bis hierhin lief’s noch gut« Museum Kunst und Gewerbe Hamburg, 2024 © Henning Rogge
Inform Award, exhibition at Gallery for Contemporary Art Leipzig, 2019 © Alexandra Ivanciu
Graphic design and website, RIDDLE — a new series of events for electronic music and sound art
Undisciplined Toolkit, monographic exhibtion at Le Signe — Centre for Graphic Design in Chaumont (France), 11. 07. 2020 – 03. 01. 2021 © Marc Domage
DUE, AA School London 2018–2020, riso prints and online publication, due.aaschool.ac.uk
Rewire Festival, 2025, printed festival media, designed in collaboration with Jim Kühnel
Only for MED students
Water holds deep cultural, historical, and environmental significance in Barcelona. It has shaped the city’s identity, economy, and urban landscape for centuries. The sea has long connected Barcelona to trade, migration, and cultural exchange, while fountains, beaches, and promenades highlight its presence in daily life. Following decades of drought and the emergence of annual flooding as the new normal, water will play an increasingly critical role in the city’s / region’s / country’s / continent’s / planet’s future.
During the five-day workshop, participants will choose a subject related to the topic and produce a 12–16 page DIN A4 publication documenting their thoughts using three print techniques.
The aim of the workshop is to develop participants’ observational, research, editing, writing, layout and publishing skills.
Subject matter may be historic, contemporary or speculative.
Patrick Thomas is a graphic artist, author and educator. He studied at Central Saint Martins and the Royal College of Art in London before relocating to Barcelona in 1991.
He currently lives and works in Berlin. He has exhibited his limited-edition silkscreens across five continents, where many are now held in private and public collections.
Since October 2013 he is a professor at Staatlichen Akademie der Bildenden Künste Stuttgart. He is a member of Alliance Graphique.
550m radius of Plaça Reial
L’ou com balla, Catedral Basílica Metropolitana de Barcelona
Barcelona street-washers
Oceana, Joan Brossa, 1991
La Ronda Litoral, Barcelona
Aigües de Barcelona manhole cover, Barcelona
La Font Màgica, Barcelona
Public information campaign, Barcelona, 2024
550m radius of Plaça Reial
L’ou com balla, Catedral Basílica Metropolitana de Barcelona
Barcelona street-washers
Oceana, Joan Brossa, 1991
La Ronda Litoral, Barcelona
Aigües de Barcelona manhole cover, Barcelona
La Font Màgica, Barcelona
Public information campaign, Barcelona, 2024
Only for MVD students
Copy pop: new narratives in contemporary music
In this session, we will explore how a number of musicians from different eras and styles have created narratives that bring meaning and complexity to their albums. When did music shift from a collection of songs to the “concept album” and why? What is the purpose of these narratives? How do they expand the story a record tells? And why does an album need stories to accompany it?
@ Lluís Tudela
Gabriel Ventura (Granollers, 1988) is a poet. He holds a degree in Humanities and a Master’s in Literary, Art and Thought Studies from Pompeu Fabra University (UPF). His work explores poetry, performance, and moving image as creative media. His books include W (2017), Notes for an Eye Fire (2020) —which inspired a homonymous exhibition at MACBA—, The Portuguese Night (2021) —a shooting diary for a film by Albert Serra—, and The Best of Impossible Worlds (2025). He works at the intersection of poetry and other arts, collaborating with visual artists, filmmakers, and musicians such as Rosa Tharrats, Albert Serra and Rosalía. He is currently the director of POESIA i + festival and lecturer at BAU.
Gabriel Ventura’s creative journey often begins with poetry, extending into action, pedagogy, research and video. In his approach, literature serves as a powerful tool to foster emotional connections in an era marked by hyper-information and global dispersion. Ventura views his texts as enigmatic and independent entities with the potential to reshape the reality that envelops them. His work reflects a holistic exploration of the arts, using poetry as a starting point to engage with diverse disciplines and mediums, ultimately contributing to a transformative and interconnected creative landscape.
The Best of Impossible Worlds (El millor dels mons impossibles) – Book published by Anagrama exploring the phenomenon of reality shifting – 2025
La nit portuguesa – Contra editorial- Diary of the filming of Liberté by Albert Serra – 2021
Passió i cartografia per a un incendi dels ulls – Poems and action for MACBA, as part of the exhibition “Panorama: Notes for an Eye Fire” – 2022.
Images from the micro-opera AURA, produced by Macba and Liceu (February 2025). Libretto and artistic direction by Gabriel Ventura. Project carried out in collaboration with Marina Herlop and Rosa Tharrats.
Images from the micro-opera AURA, produced by Macba and Liceu (February 2025). Libretto and artistic direction by Gabriel Ventura. Project carried out in collaboration with Marina Herlop and Rosa Tharrats.
El riu era verd i blau i groc (stills) – Video and performance, project carried out with Rosa Tharrats as part of MANIFESTA 15. Also presented at Festival Márgenes.
El riu era verd i blau i groc (stills) – Video and performance, project carried out with Rosa Tharrats as part of MANIFESTA 15. Also presented at Festival Márgenes.
The Best of Impossible Worlds (El millor dels mons impossibles) – Book published by Anagrama exploring the phenomenon of reality shifting – 2025
La nit portuguesa – Contra editorial- Diary of the filming of Liberté by Albert Serra – 2021
Passió i cartografia per a un incendi dels ulls – Poems and action for MACBA, as part of the exhibition “Panorama: Notes for an Eye Fire” – 2022.
Images from the micro-opera AURA, produced by Macba and Liceu (February 2025). Libretto and artistic direction by Gabriel Ventura. Project carried out in collaboration with Marina Herlop and Rosa Tharrats.
Images from the micro-opera AURA, produced by Macba and Liceu (February 2025). Libretto and artistic direction by Gabriel Ventura. Project carried out in collaboration with Marina Herlop and Rosa Tharrats.
El riu era verd i blau i groc (stills) – Video and performance, project carried out with Rosa Tharrats as part of MANIFESTA 15. Also presented at Festival Márgenes.
El riu era verd i blau i groc (stills) – Video and performance, project carried out with Rosa Tharrats as part of MANIFESTA 15. Also presented at Festival Márgenes.
Only for MVD students
Systemic Type Design
We live in a (new) golden age of systemic type design. New technologies and easy to use software leveled the playfield for emerging designers and gave them the chance to experiment with new ideas. The world of display fonts has witnessed a lot of new impulses in the last years. Type has become more flexible, variable and kinetic as ever, adjusting efficiently and effectively to new communication channels.
Systemic Type Design is more than designing fonts. A type system is an efficient design tool that helps designers to design. If done well, the act of writing is the act of designing without the need to further layout the text. In this course we will develop an experimental type system that almost automatically generates fantastic design applications.
Martin Lorenz could well have become a chef, comic book artist, or architect, had it not been for an internship at the Müller + Volkmann design studio. Lorenz studied Graphic Design at the Darmstadt University of Applied Sciences and at the Royal Academy of Art (KABK) in The Hague. After working for four years at the Hort studio, he moved to Barcelona to found TwoPoints.Net with Lupi Asensio and completed his Master’s and PhD in Design Research at the University of Barcelona. Lorenz has been teaching at Elisava since 2006 and still enjoys cooking.
Philippe Apeloig
a-r-t-e-m
Sepus Noordmans
Claudia Basel
Philippe Apeloig
a-r-t-e-m
Sepus Noordmans
Claudia Basel
Surveillance art, dying phones, and fake likes
In this engaging talk, Dries Depoorter delves into his world of his art, blending the boundaries between technology and creativity. Attendees will be taken on a journey through Depoorter’s recent and upcoming projects, offering insights into the conceptual and technical processes behind his works. Dries will showcase live demonstrations of his art in the form of giving away likes or followers. This lecture offers a unique opportunity to learn more about the projects that have brought him worldwide recognition.
Belgian creative technologist and artist Dries Depoorter, based in Ghent, creates thought-provoking work about technology, surveillance, AI and social media in a playful way that makes people laugh while delivering serious messages in an accessible way. His projects explore digital culture that can inspire marketers: privacy challenges, artificial intelligence applications, surveillance and authentic social media projects.
With his unique background in electronics and digital innovation, Dries has become a voice for forward-thinking brands and marketing professionals looking to navigate today’s complex digital landscape. His artistic approach can directly inspire brands to think differently and develop original marketing concepts that stand out. Through his work, Dries demonstrates how combining creativity with technological insight creates viral moments.
His award-winning “Die With Me” app, accessible only when a user’s phone battery drops below 5%, demonstrates how scarcity and unique user experiences can create powerful engagement. On Black Friday, he doubles the price of his app instead of offering discounts, showing brands how breaking marketing rules can create attention.
In his viral project “The Follower” Dries leverages open cameras and AI to reveal the reality behind curated Instagram moments—offering marketers an unfiltered look at consumer behavior and content creation.
Meanwhile, ”The Flemish Scrollers” uses AI to automatically identify politicians using smartphones during parliamentary sessions, highlighting how technology can create accountability and transparency in public spaces.
Dries has exhibited at prestigious venues including the Barbican in London, Art Basel, Mutek Festival in Montreal,ZKM, Bozar, WIRED and Ars Electronica.
Only for MVD students
Turning Understanding into Opportunities
This session marks a shift — from exploring and questioning to articulating what we’ve truly understood. After framing your problem, it’s time to bring it all together and show where it leads.
You’ll present your understanding of the problem: the context it lives in, who it affects, and why it matters. But more importantly, you’ll show how it opens space for design — through a clear, grounded “How Might We” statement.
Through peer feedback and shared reflection, you’ll learn to see your own work from new perspectives, to challenge assumptions, and to find strength in diverse viewpoints.
Juli Groshaus is a Business Designer and Design Strategist at Vandals. He is passionate about turning everyday decisions into clear metrics that enable the evaluation of processes, facilitate key conversations, and ensure that strategic decisions are based on an approach that considers people, the business, and the system as a whole.
Vandals is a Strategy Consultancy that turns vision into value by bridging research, design and business to refine direction, shape what matters, and drive momentum. They go beyond building strategies by unlocking bold decisions, sharpening thinking and guiding transformation from insight to action. The goal? To move businesses forward by challenging assumptions, connecting clarity with execution and supporting teams see where they are, where they could go and how to get there.
High-tech problems, obsolete technologies, and low-tech solutions
This lecture underscores the potential of past and often forgotten technologies and how they can inform sustainable energy practices. Technology has become the idol of our society, but technological progress is—more often than not—aimed at solving problems caused by earlier technical inventions. Interesting possibilities arise when we combine old technology with new knowledge and new materials, or when we apply old concepts and traditional knowledge to modern technology. We discuss obsolete technologies and give examples of how they can inspire objects and ways of living that are both modern and sustainable.
Kris De Decker is the author of Low-tech Magazine, an online publication that refuses to assume that every problem has a high-tech solution. Since 2018, Low-tech Magazine runs on a self-hosted, solar powered server, and since 2019 it is also available in print. De Decker also wrote for the Demand Centre at Lancaster University (UK), which researches energy demand in relation to social practices, and is the co-founder of the Human Power Plant, an art project that investigates the possibilities of human power production in a modern society. Before the creation of Low-tech Magazine in 2007, he was reporting on cutting-edge science and technology as a freelance journalist for newspapers and magazines. He was born in Belgium and lives in Spain.
I studied journalism and worked as a journalist, but nowadays my writing is between journalism, academic writing, and the essay. I love researching and do it very thoroughly. I believe in quality rather than quantity: Low-tech Magazine doesn’t publish often but many articles remain popular for many years. Around 2016 I also started to work with designers and other collaborators to make objects that reflect the approach of the magazine: finding inspiration in the past and trying to steer technological development into a different direction. I believe in the power of community: building things together, combining different skills.
Only for MVD students
How do you Design Atmosphere?
Can you imagine a place, the feeling of being inside it? The smell, the temperature, the tension or the calm that holds the air together? Maybe it reminds you of somewhere you’ve been before. Maybe you want to stay, or maybe you never want to feel that way again.
A brand narrative in practice is often a collection of words and fragments, an amorphous vision that’s meant to be felt, not easily read or summarized. When we speak about building a “vibe,” we’re really talking about arranging all the elements inside a fictional room to create a specific mood.
But which kind of atmosphere do you want to create?
A tightly defined one, something perfectly controlled, can feel precise, or it can feel alienating. Sometimes, the most interesting spaces are those that hold tension: that make you question, linger, think. In other cases, the atmosphere invites comfort; it feels familiar, like something that could be ours.
In this session, we will explore the different corners from which you can start building an atmosphere, and how using it as a mindset can help you create interesting and complex worlds people want to be in.
I describe myself best by admitting that I’m curious, have a questionable sense of humor, struggle to keep my attention for long, and have an obsession with getting obsessed. I’m drawn to contradictions and often find myself most comfortable in the in-betweens.
My fascination with images led me to become a graphic designer, while my tendency to question everything pushed me toward strategic thinking. Balancing these two energies has allowed me to collaborate on unique projects with studios, brands, and individuals alike.
Previously I’ve worked for brands like: Nomad Coffee, Pull&Bear, Adidas, Bershka, Amazon Music Es, Estrella Galicia, ELISAVA, TOUS, VICIO. And collaborated with: Querida, ESCOLA, Mañana, Socis Club, Gallery Studios, Folch Studio.
Today (16/10/25) (16:05) CENTRO is a fictional strategy and creative consultancy practice run by Nicolás Cevallos. We offer tailor-made solutions for projects that need a balance between strategic thinking and creative vision, turning insights into ideas.
We’re interested in understanding the relationship between people and commerce. We study the future of culture and its imminent cannibalization. We care about art. We build relationships with individuals, collectives, and brands, and develop strategies for survival in a sea of sameness and boredom.
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)
Project developed under @folchstudio @gallery.studios_ @wht.hrs (2020-2024)