Events are an integral part of the master programs: from workshops with guests professors to lectures series with relevant practitioners.

upcoming events

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Tereza Ruller, The Rodina

The Synthesized Self

Crafting Personal Narratives through AI and Sound

Inspired by Donna Haraway’s A Cyborg Manifesto, this workshop explores the intersection of human creativity and artificial intelligence through inclusive music-making. Participants use generative music AI to transform personal text prompts and lyrics into complete songs, without needing musical experience. The process emphasizes self-expression, identity, and storytelling. The experience extends into visual creation, as participants design simple animated posters or videos that reflect the themes, emotions, and keywords of their AI-generated songs.

Tereza Ruller (she/her) identifies as a mother, a communication designer, and an educator. Her studio, The Rodina, explores the spatial and interactive possibilities of virtual and hybrid environments as spaces for new thoughts and aesthetics that emerge from the intersection of culture and technology.

Through her independent practice and PhDArts research at Leiden University, she examines performative and critical approaches to communication design, emphasizing playfulness, participation, and relationality. By addressing ecological and social crises—she seeks to develop collective shifts in perspective.

Ruller teaches as Professor of Digital Communication Design at HfG Karlsruhe and as a Critical Narratives tutor at Design Academy Eindhoven, nurturing contemporary design practices that encourage thinking-through-making and explore ways to engage with technology, society, and the environment.

Feb 16 — 20, 2026  

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Pedro Barquin & Anna Diaz, Hamill Industries

AI experimentation

An exploration of creative processes & custom workflows using visual algorithms

The workshop presents Hamill Industries’ experimental approach to visual creation, moving beyond purely digital tools toward self-built devices, practical effects, and hands-on experimentation. Drawing from everyday materials, natural observation, and the dialogue between analogue and digital technologies, their practice spans diverse tools such as 1980s consoles, oscilloscopes, pigments, light, and artificial intelligence. Through case studies and behind-the-scenes documentation, the seminar reveals an open, trial-and-error methodology rooted in an artisanal mindset and focused on building custom tools and processes.

With a strong emphasis on recent AI-based work, the seminar invites participants to treat generative AI as a flexible creative engine rather than a black box. Using open-source platforms like ComfyUI and self-constructed datasets, participants explore the creation of a “visual atlas of impossible bodies,” seeking beauty in error and deviation from standard aesthetics. The goal is to foster creative agency, DIY learning, and personal aesthetic exploration at the intersection of the real and the algorithmic.

Hamill Industries (the artistic duo of Pablo Barquin and Anna Diaz) craft films, installations, and stage productions. With the physical world as inspiration, not only the virtual sphere is re-imagined, but so is reality. Straddling the line between inventors and illusionists, their projects are always highly sensory pieces, regardless of the final medium. Their work explores the expanded visual, committed to questioning and blurring boundaries between digital and tangible realms. Transmedia flexibility is facilitated by extensive workshop research, developing state-of-the-art tools. Their pioneering vision around the use of technology earned the trust of collaborators and institutions, including the San Francisco Ballet (with Tamara Rojo) Floating Points, CCCB or Caixaforum among many others.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Kris De Decker, Low-tech Magazine

Design within limits

How to Build Small-scale Autonomous Power Systems

This workshop introduces students to designing and building small-scale, autonomous renewable energy systems and devices that run on them. It focuses on hands-on skills such as constructing solar power installations, creating solar-powered heating appliances, and modifying commercial products to operate on low-voltage solar electricity. A key principle is avoiding batteries, which are often the least sustainable part of energy systems, by designing appliances and power setups that can function directly with variable solar input.

Beyond technical skills, the workshop promotes a bottom-up approach to renewable energy design. Instead of scaling renewable systems to support energy-intensive, fossil-fuel-based lifestyles, students learn to align energy demand with locally available and intermittent power sources. This mindset emphasizes designing within limits and engages with broader issues such as climate change, energy resilience and security, consumerism, e-waste, the right to repair, and circular, sustainable design practices.

Kris De Decker is the author of Low-tech Magazine, which challenges the idea that every problem requires a high-tech solution. Since 2018, the magazine runs on a solar-powered server and has been in print since 2019. He has published research on energy demand at Lancaster University and co-founded Human Power Plant, exploring human energy use. Since 2016, he has collaborated on designing objects inspired by the past to guide technology toward more sustainable directions.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Elaine Lopez, Parsons School of Design NYC

Bound Together

Collective Bookmaking Through Dialogue, Connection, and Risograph Printing

Bound Together is an interactive, dialog-based workshop that uses conversation and Risograph bookmaking as tools for connection, reflection, and collective meaning-making. Created in response to transactional modes of communication, it invites participants to slow down, listen deeply, and engage one another as whole people rather than roles or titles. Through paired dialogue and hands-on making, the workshop emphasizes presence, care, and shared experience.

Grounded in psychologist Arthur Aron’s research on intimacy and informed by dialogical art practices and thinkers such as David Bohm and James Baldwin, the workshop combines structured questions with collage, Risograph printing, and binding. Participants print pages reflecting their conversations and assemble them into a collaborative book. Rather than prioritizing polish or productivity, Bound Together values experimentation, attentive listening, and the radical act of making together.

Elaine Lopez is a Cuban American designer, researcher, and educator whose work uses print, self-publishing, and participatory workshops to explore cultural identity, memory, diaspora, and U.S.–Cuba relations. Centered on collaboration and pedagogy, she frames publishing as a political, relational act. She is Assistant Professor of Communication Design at Parsons and runs LoPress Press, collaborating with institutions and exhibiting, lecturing, and leading workshops internationally.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Stephanie Rodriguez & Ricardo Lynch

Garden of Light, Movement & Sound

An AI + Arduino Creative Technology Experience for Artists

In this 4-day workshop, artists collaborate with AI and Arduino to craft reactive plants that glow, move, and sing — forming a shared Garden of Light, Movement & Sound.​ This hands-on workshop invites participants to explore creative human–machine collaboration through the design and construction of a living plant prototype.

Working in small groups, participants will create a sculptural plant that responds to human presence using light, sound, and movement. Each plant will be built on a shared physical framework and will include 3D-printed structural components, ensuring coherence while leaving room for creative expression.​ The workshop is designed for beginners—no prior experience in programming or electronics is required.

Participants will learn how AI can be used as a creative partner through “vibe coding,” helping to shape each plant’s personality, behavior, color palette, and narrative. By the end of the session, all creations come together to form a collective interactive garden, bringing to life the concept of human–machine co-creation. Participants will leave with a practical understanding of AI-assisted creativity, basic interactive design principles, and a tangible experience of collaborative making.

Stephanie Rodriguez is a leader and educator working at the intersection of technology and human experience. With a background in mechatronics engineering and a master’s degree in intelligent interactive systems, her work centers on human-centered and ethical AI. She has led and contributed to projects in robotics and artificial intelligence across multiple organizations, with experience in social robotics, generative AI, computer vision, data science, and emotion-inspired robotic systems.

Ricardo Lynch is a Digital Interaction Designer and engineer passionate about technology, politics, and education. Experienced in manufacturing, electronics, and digital products with societal value, currently focused on product design and development at Futurity Systems. Former Deputy Director at Exploratec UDD, bridging technology with design and engineering students, consulting on projects. Professor for interaction, robotics, and prototyping workshops at UDD and OAS Dlab Global.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Germán León & Regina Dos Santos

AI Entrepreneurship & Vibe Coding

Building Human-Centered AI Products

This intensive four-day workshop introduces participants to the ASPIC Framework, a practical, human-centered methodology for building AI products that truly matter. Rather than starting with technology, this workshop teaches participants to begin with empathy: identifying real user pain, designing trustworthy AI interactions, and building sustainable AI businesses. The framework stands for: Attract, Segment, Personalize, Interact, and Convert. Participants will walk away with a working prototype of an AI product, validated by real users, and a clear go-to-market strategy.

By the end of this workshop, participants will be able to: Discover real user pain through structured interviews, Define AI value aligned with measurable business outcomes, Design trustworthy AI interfaces using the Five Moments of AI, Develop working AI MVP using no-code/low-code tools, Test through feedback loops and user validation, Grow using the Bullseye Framework for focused strategy, Monetize with pricing models designed for AI products, Build Responsibly with ethics, privacy, and trust as foundations.

Vibe coding is the art of building AI products with personality and intention. It moves beyond mechanical automation to create AI systems that feel intelligent, responsive, and genuinely helpful. Through careful design of prompts, interfaces, and feedback loops, participants learn to craft AI products that don’t just function,they resonate. Key vibe coding techniques include: Prompt craftsmanship, Personality design, Micro-interactions, Trust signals, and Feedback systems.

Germán León is a futurist, AI and UX expert, entrepreneur, and advisor. He is the founder and CEO of Helvetica Digital and founder of Gestoos, a computer vision startup acquired by Preact. With a master’s degree in Interaction Design from Umeå University and training in AI Design at MIT, he has led innovation at Oblong Europe and Vodafone Group. He currently directs master’s programs in AI and UX at Elisava. In this practical workshop, his goal is to provide students with clear and applicable tools to develop and bring their own projects to fruition.

Regina Dos Santos is a UX/UI designer and front-end developer focused on user-centered digital products. Her hybrid profile blends design, technology, and strategy, linking concept to execution. She covers full UX/UI processes—research, flows, IA, prototyping, interface design, and testing—guided by clarity, usability, and visual consistency. As a front-end developer, she works in the Google Cloud ecosystem, using Firebase, cloud services, and APIs to build scalable, production-ready apps. She collaborates with multidisciplinary teams, bridging design and technology with a product-driven, experimental mindset. In the workshop, Regina presents a practical approach combining UX, UI, code, and AI.

Wed, Feb 25, 2026

Bookworm

Irma Boom books

Irma Boom is one of the most influential contemporary book designers, known for her innovative and experimental approach to editorial design. Boom challenges conventions and forces the reader to interact with the book in a different way, reconsidering its function and structure. She works closely with the authors and publishers of the books she designs, influencing not only the aesthetics but also the visual narrative and content. Her work has led to a revaluation of the book as a physical object, an unbeatable experience compared to e-books. We will see some of her most important books, such as the one dedicated to the textile artist Sheila Hicks, the invisible book about Chanel or the tiny catalogues devoted to her own work.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Wed, Feb 25, 2026

Graphic — Elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Piero Di Biase, Formula Type

Expert beginners

Expert beginners

In some fields, coding for instance, an “expert beginner” is often seen negatively: as someone who has no real skills but behaves like a professional. To me, however, the term “expert beginner” sounds like a playful oxymoron. I see an expert beginner as someone who has gained enough experience to handle everyday tasks confidently, while still exploring the deeper aspects of their field. This is exactly how I feel about my journey into type design: confident in handling what I know, yet aware that there is always more to learn every day.

Piero Di Biase is a graphic and type designer. He trained in the graphic arts sector and then became a graphic designer. After collaborating with various design agencies, in 2011 he co–founded Think Work Observe, where he worked for national and international clients until 2022, when he launched Formula Type, an independent digital foundry that produces and distributes retail and custom fonts. Since 2017, he has been a member of the Alliance Graphique Internationale (AGI).

© Andrea Arduini

Formula Type is a digital type foundry started in the wettest region in Italy. Formula is a potion blended especially for those who will drink it; Formula is a chemical equation that leads to a result. This playful yet precise idea captures the dual soul of Formula Type. Its past was graphic design, and its present is type design, but there’s no real separation between the past and the present. Our fonts are crafted with a flexible designer eye and in the fifteen years since our first releases they have evolved freely through experimentation. Our approach is that of expert beginners, always welcoming new partnerships and projects.

 

Formula Type, specimen

 

FT Kunst Grotesk, promotional video

Wired Mono, custom typeface for Wired Magazine

FT Habit, promotional image

FT Regola Neue, double page published in Shoplifters 10

 

FT Speaker, promotional video

FT Together, custom typeface for for AGI Congress

Null State, Monogram for Archive Folder exhibition

Unidot, typeface for the a-Project by AG Typography

Lima Limo Records, logotype

Formula Type, specimen

 

FT Kunst Grotesk, promotional video

Wired Mono, custom typeface for Wired Magazine

FT Habit, promotional image

FT Regola Neue, double page published in Shoplifters 10

 

FT Speaker, promotional video

FT Together, custom typeface for for AGI Congress

Null State, Monogram for Archive Folder exhibition

Unidot, typeface for the a-Project by AG Typography

Lima Limo Records, logotype

Wed, Mar 11, 2026

Bookworm

Three pioneering magazines, 1990-2010

We will explore three magazines that pioneered a new way of understanding editorial design: Colors (1991-1995), Nest (1997-2004), and Dot, dot, dot (2000-2010). These publications represented an innovative approach in both concept and style. Colors, designed by Tibor Kalman, challenged the conventions of corporate strategy with a provocative mix of images and text. Nest, edited and designed by Joseph Holtzman, offered an ironic and sophisticated vision that questioned the notion of good taste prevalent in mainstream interior design magazines. Dot, dot, dot was a unique magazine on graphic design and visual culture founded by Peter Bilak that contributed to enriching the discourse around graphic design, demonstrating that it was deeply connected to other disciplines and aspects of the cultural sphere.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Wed, Mar 25, 2026

Graphic — Elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Ann Richter, Studio Pandan

BTS: Design Twists

BTS: Design Twists

From the visual identity of the art walk Balade to Mining Photography, glitches, edited magazine covers, and typographic climate crises, we navigate Studio Pandan’s project map. We look beyond final outcomes to the many paths that lead there. Design, for us, is a collaborative practice—within the studio and in close exchange with clients from art, literature, and architecture. Sometimes the first idea holds, but more often the work unfolds through a winding, transformative journey. Together, we’ll follow the twists and turns of this process.

Ann Richter studied visual communication at the State Academy of Fine Arts in Stuttgart and graphic design at the Academy of Fine Arts Leipzig. Before co-founding Studio Pandan, she worked at international design agencies including Graphic Thought Facility in London and Project Projects in New York City. As a co-founder of the collective A.R. practice, she develops projects at the intersection of design and curatorial work. Alongside running the studio, she regularly lectures and leads workshops at art and design institutions.

© Robert Hamacher

Studio Pandan, founded by Pia Christmann and Ann Richter, is a Berlin-based design studio with a strong eye for detail and an imaginative outlook. We create visual identities across print and digital media, as well as publications and websites, shaped by careful research, playful sensitivity, and conceptual clarity. Since our beginnings in 2015, typography has been our core tool. Actively engaged in contemporary culture, we are especially interested in socially relevant and sustainable projects, seeing design as both a responsibility and a catalyst for change.

Wed, Apr 8,  2026

Graphic — Elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Bart de Baets

Paperclips

Paperclips

In his lecture, graphic designer Bart de Baets will show a large variety of works and elaborate more on the ways they find their form and are realized eventually. Although Bart’s practice is mostly spent working at the studio in Amsterdam, it is alternated by a parttime teaching position at the Royal Academy in The Hague, where he works with the first year students and the ones graduating. The way he teaches and cooks up his assignments is inspired by transforming everyday observations (at times obsessions) into educational exercises. The students are triggered to think of formal executions that evoke solutions close to Bart’s own practice visualizing abilities and editorial voice.

Although appearing less frequently today, Bart’s body of work’s been known to feature self initiated publications, such as Success and Uncertainty (together with Sandra Kassenaar), Dark and Stormy (together with Rustan Söderling), and Tabrat, a zine from 2022 in which de Baets confesses to be a tab hoarder (phone only, the browser tabs on his laptop are opened briefly and closed again efficiently) and shares them here with us in the charming A4-sized publication. His editorial assets have not been forlorn, and are frequently demonstrated more so in his collaborative works for artbook shop Page Not Found and exhibition space Nest (both are located in the city of The Hague). The talk at Elisava will prominently feature all of these works—and more—and provide insights into the developments of these designs by showing sketches, references and many inspirations.

Graphic designer Bart de Baets (1979, Knokke, BE) is based in Amsterdam. His design for the Sandberg Institute’s temporary master programme The Radical Cut Up was nominated for a Dutch Design Award. As a result, PostNL commissioned De Baets to design a series of stamps titled ‘Talk to the Hand’. With Sandra Kassenaar he designed the exhibition, campaign and catalogue for ‘Circulate’, an exhibition on photographic art acquisitions at the Stedelijk Museum Amsterdam. The two also design the graphic identity of Kunstmuseum Bochum. He designed ‘On the Necessity of Gardening: An ABC of Art, Botany and Cultivation’ (2021), which was published parallel to ‘The Botanical Revolution’, an exhibition at the Centraal Museum, Utrecht. That year, the Stiftung Buchkunst awarded the book with the highest prize in the category Best Book Design from all over the World. A second title in that series, Mothering Myths, an ABC of Art, Birth and Care was released in May of 2025, for which he collaborated once again with editors Laurie Cluitmans and Heske ten Cate. He holds a part-time teaching position at the Graphic Design department of the Royal Academy of Art in The Hague, and he has taught at the Gerrit Rietveld Academie in Amsterdam for fifteen years.

Being educated by notorious wild collaborator Will Holder, the radical typographic thinkers of Experimental Jetset and conceptual makers like Linda van Deursen, triggered Bart de Baets to think like an editor early in his graphic design studies, making zines with and for his peers, or whipping up catchy writings to go with his posters and projects. His design skills were fed ferociously when working with Maureen Mooren and Daniel van der Velden (now Metahaven) whose interest in art inspired him. For them, that always seemed to come first, then design. For the pages of Archis (an architecture magazine–now Volume), the layouts of existing periodical publications were used to give form to the magazine’s content, and Bart was taught to study their characteristics and so became an excellent copycat.

Over the years de Baets’ body of work has developed immensely mostly so by certain significant collaborations. A few early memorable ones have been those with Melanie Bonajo and Frank Koolen, two (then) Amsterdam-based artists not much older than himself and whose practice inspired an idea on which to work together, and which, in a way, kicked off de Baets’ career. The likes of Rustan Söderling and Sandra Kassenaar are of similar influence and remain crucial design partners; both are good friends to this day. Their influence on some self initiated works, such as Dark and Stormy and Success and Uncertainty is essential for de Baets’ current design approach and visual language. Kassenaar and de Baets nowadays share a studio and work together as designers regularly.

His designs are rooted heavily in a kind of conceptual thinking, and his abilities to think along editorially with commissioners has given Bart’s body of work an outspoken character. His work is distinctively playful and seemingly intuitive, giving the impression that the designs could be made quickly or hand-made. Yet, each one of the designs is a carefully put-together composition made according to a bunch of guidelines and often uses typography or visuals referencing things “found” on the street. For years Bart’s been a teacher in graphic design often working with the first year students, introducing them to the job. Surrounded by other designers, skilled coders, letter drawers and colour wizards, his teaching encourages to explore what it’s like to make art and design in today’s environments by demonstrating personal fascinations.

past events

Wednesday,

November 24, 2021

7.30 pm

Yehwan Song, Experimental Websites

Open Lecture

Experimental Websites

This lecture talks about the diverse trials faced when attempting to expand the range of our capacity within web environments by questioning standard web design templates. The talk features Anti-User-Friendly, an ongoing project that challenges the concept of user-friendliness by creating a content-focused website.
Web tools work as a bridge connecting the user and the device-website to narrow the world wide web down to a ‘village wide web’ and transform the web into an extended space.

Yehwan Song is a graphic web designer. She runs her own independent design studio focusing on the strategic use of technologies. Her work involves projects with multiple cultural organizations, including ifa, LIMA Media Art, Rhizome, Typojanchi, and Seoul Museum of Art.
She has participated in a number of exhibitions—Venice Biennale (Korean pavilion), Seoul Biennale(SBAU), and others; and her works have been featured in such magazines as Étapes, Monthly DESIGN, It’s Nice That, among others.

Yehwan Song Studio is a web design and a web development studio questioning standardized design and interface conventions that frame users’ behavior and the templates that make them lose their content awareness and become accustomed to oversimplification. We construct outside-the-frame devices and interfaces in order to challenge the notion of user-friendliness. We pursue diversity and variety in the web environment above efficiency.

Wednesday,

November 17, 2021

Esteve Padilla, 131

Showcase

Typography and collective memory

We will reflect from some projects elaborated in 131 during the last years, in which starting from typography we work to recover the local and collective memory.

Esteve Padilla.

Barcelona, 1983
Graphic designer, half of the 131 studio and occasional teacher at various universities. Graduated in graphic design at Eina (UAB).

131

(Pau Llop, Esteve Padilla) is a graphic design office based in Barcelona and Lleida. Typography understood as image, form or letter is a substantial element in all the projects we do. Our work includes art direction, identities, editorial projects, websites and typography.

Wednesday,

November 10, 2021

Anna Berbiela, Pràctica

Case studies

Pràctica: Process

Pràctica: Process

Pràctica does not have a style, but it follows a process; In this session, we will analyze, through the case studies of the latest studio projects, the process that Pràctica follows to develop its work.

Anna Berbiela

Graphic designer based in Barcelona. Anna founded the studio Pràctica together with Javier Arizu, Carlos Bermúdez and Albert Porta in 2018. With offices in Barcelona and New York, Pràctica is a studio that works for institutional, cultural, and commercial clients, developing communication projects in printed, digital, and environmental matters.

Pràctica is a full-service design studio based in Barcelona and New York. Working for institutional, cultural, and commercial clients, always seeks powerful concepts, bold visual codes, and customized solutions for each project. This is translated into a very eclectic job; Their style is the lack of one, it’s finding the best solution for each project.

Wednesday,

November 3, 2021

Miquel Hervás, Book Bindery Rietveld Academy

Showcase

The act of making something public

The act of making something public

This session addresses the methods, tools and implications of publishing activities. 

— What does the publication does/mean? And how is it going to exist/circulate?

— How does it achieve its aspirations through form?

— How do content, editorial concept and design come together?

— How to think publishing as complement and supplement to working practices?

— In which terms can ‘making public’ act as a tool for bringing common shared interests and concerns?

Book Bindery

The BB allows the production of books and publications in small editions and specific manipulations of paper and cardboard. All processes are always done entirely by hand and pushing the limits of what is possible.

Next to being a technical workshop, the BB functions as a cross-departmental point in our institution. We believe the publishing practice is an emancipatory process. We support project such as: PUB.sandberg.nl, Radio Rietveld and Rietveld Journal.

Miquel Hervás Gómez

(Terrassa, 19 April 1985). Handy graphic design freelancer based in the www. Running as a workshop manager at the BB. Tutor for Disarming Design at the Sandberg Instituut and Preparatory Course at the Gerrit Rietveld Academie, while being member of fanfare and Carne Kids.

Wednesday,

November 3, 2021

Miquel Hervás, fanfare

Case studies

Spatial publishing

fanfare was established in the observation of a context, a network, within which design and art interactions resulted in projects not suiting within the existing platforms for presentation. fanfare creates a framework to connect already existing structures. What organically happened in this context was the creation of new structures, new networks, new initiatives. We allow ourselves in the context of today to speak about fanfare as framework for (non)physical publishing.

fanfare is a platform and design studio for cross-disciplinary collaboration and visual communication. Through an active programme, fanfare generates, explores, and curates environments for visual interactions.  

Since the start in 2014, fanfare has created a unique space for experiments, explorations and collaborations in the realm of graphic design and related disciplines. Through their research and design practice, fanfare sharpens and challenges the notion of visual communication. 

Miquel Hervás Gómez

(Terrassa, 19 de abril de 1985). Diseñador gráfico autónomo afincado en la www. Funcionando como jefe de taller en la BB. Tutor de Disarming Design en el Sandberg Instituut y del Curso Preparatorio en la Gerrit Rietveld Academie, a la vez que miembro de fanfare y Carne Kids.

Wednesday,

October 27, 2021

7.30 pm

Ruben Pater, CAPS LOCK

Open Lecture

CAPS LOCK

How capitalism took hold of graphic design,

and how to escape from it.

Ruben Pater (1977, NL) (he/him) works between journalism and graphic design. Under the name Untold Stories, Pater creates visual narratives that support solidarity, justice, and equality. Pater finds himself being a designer at a time when design is last thing the world needs. Until more ethical approaches present themselves, he designs, writes, and teaches. He is a tutor at the BA Graphic Design, and the MA Non Linear Narrative at KABK. The Politics of Design, is his first book about cultural bias in graphic design. His second book CAPS LOCK looks at the role of graphic design in capitalism.

CAPS LOCK

Capitalism could not exist without the coins, notes, documents, graphics, interfaces, branding and advertisements; artefacts that have been (partly) created by graphic designers. Even anti-consumerist strategies such as social design and speculative design are being appropriated within capitalist societies to serve economic growth. It seems that design is locked in a system of exploitation and profit, a cycle that fosters inequality and the depletion of natural resources.

CAPS LOCK uses clear language and striking visual examples to show how graphic design and capitalism are inextricably linked. The book contains many case studies of designed objects related to capitalist societies and cultures, and also examines how the education and professional practice of (graphic) designers supports the market economy and how design practice is caught within that very system.

CAPS LOCK is an inspirational book full of sources for design students, educators and visual communicators all over the world, just like Ruben’s first book The Politics of Design.

Wednesday,

October 27, 2021

László Moholy-Nagy + Jan Tschichold

Bookworm 1

Malerei, Fotografie, Film, 1925

+

Foto-Auge, 1929

 

Two crucial works of New Typography, the avant-garde movement that revolutionised graphic design in the interwar period. The increasing availability of the photographic image played a fundamental role in this new approach to editorial design. Moholy-Nagy, a member of the legendary Bauhaus, and Jan Tschichold, author of the landmark work Die neue Typographie, radically changed the face of the printed page, producing a lasting impact whose effects continue to this day.

Modernism and Postmodernism are the driving forces that have shaped 20th century architecture, art and design.

The Modern Movement began at the end of the 19th century, ran vigorously through the century and began to be questioned at the beginning of the 1960s, before finally fading away in the 1990s with the advent of the Internet and the paradigm shift it brought with it.

The book has been the medium and the message of the diverse movements in the arts during the last century. The book, with its emphatic material presence, takes on a special value now that we are witnessing its dematerialization, reduced to digital data in electronic format.

Over the Bookworm sessions we will explore several iconic books that capture the spirit of the era in which they were designed. We will place the books in their context and try to define what makes them relevant in the history of 20th century book design. The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund. The books that make up the collection are documented in the main accounts of the history of 20th century graphic design.

László Moholy-Nagy. Malerei, Fotografie, Film. München: Albert Langen, 1925

Jan Tschichold. Foto-Auge. Stuttgart: Akademischer Verlag Dr. Fritz Wedekind, 1929

Wednesday,

October 20, 2021

Santi Fuster, Bendita Gloria

Showcase

“La langue est fasciste”

Two hours filled with semantics, politics and graphic design, appropriately illustrated with works by Bendita Gloria.

Santi Fuster

Graphic designer.

50% of Bendita Gloria. 

Bendita Gloria is a design studio founded by Alba Rosell and Santi Fuster. Focusing on identity and editorial projects, their work has won certain attention because of its particular conceptual approach. Since 2007, Bendita Gloria strives to turn their projects into interesting reading matter.

June 18 → 24, 2021

MADDhouse #3, Behind the fear

Exhibition

Maria Moreso

Throughout our lives, women, or people with vaginas, will visit the gynecologist multiple times. The Public Health recommendation is to do it every 1-3 years, depending on individual circumstances, however, more than 50% of women will not follow this recommendation. It is not news that almost no woman likes going to the gynecologist. Unfortunately, feeling anxiety, fear, vulnerability, shame, and discomfort are part of the common experience of many women when visiting this specialist. But, why do we experience it this way?

 

The lack of sensitivity and empathy towards a patient in an extremely vulnerable position, the judgment, infantilization, paternalism, the lack of scientific advancement, misinformation, the taboo or normalization of female pain are some of the subtle forms of patriarchal violence that women suffer in relation to our intimate health. A violence that occurs in a medical context where, apparently, the values ​​of care and attention prevail, and where precisely the opposite of violence is expected.

Gynecological violence affects half the population, it is a complex and systemic problem in which a multitude of factors intervene and in which we all participate more or less consciously. This exhibition seeks to detect and denormalize these situations as an indispensable first step for change.

June 11 → 18, 2021

MADDhouse #2, Body Builders

Exhibition

Carla de la Torre

We live in a “fit” society, where gyms are temples of transformation towards a globalized stereotype. The cult of the body plans and controls our daily routines and ends up shaping our identity, fueling the fitness industry, which is only growing.

At the same time we are in the age of information, of data; it is said that having information is power, and we can apply it to this fitness paradigm as well. We design our body in gyms by entering data (15 repetitions of squats for 3 sets, 100 grams of rice…) para construir el cuerpo ideal and at the same time gain individual power. The beauty acaba siendo algo measured, weighed, equated, and compared.

The bodies that visualize this in the most extreme way are body-builders. Mass body, corporal and data body, representing a bodily ideal of power. We all see this social group as far from our reality, but the body-builders of the past are the fitness followers of the present.

Sport today has become a complex commercial, political and social activity, where the healthy body is confused with the aesthetic body, moulding the canons of beauty and our self-esteem at will. And the way we get entangled is by following these data rituals.

April 20 → June 11, 2021

Àgora Elisava

Óscar Germade, Job Title: Art Director

Exhibition

Job Title: Art Director.

About Vogue Spain 2017/2021.

Design, Typography & Photography.

The exhibition traces the work as art director of Vogue Spain of Óscar Germade, between 2017 and 2021. The space is divided into four parts: Art Direction, linked to the visual part and design direction of the magazine. Covers, with a review of the work on covers of the last four years. “Making of”, where the design process of each part of the magazine is shown, from a technical and specific point of view.

Typography, with a purely visual retrospective of the design of Chamberí, ad-hoc typography designed by Íñigo Jerez for the magazine, which Eugenia de la Torriente, director of the magazine between January 2017 and December 2020, describes “Chamberí is a seemingly irreconcilable combination of rationality and exuberance. It starts from a very Cartesian skeleton, but has a final visual part of a more folkloric spirit, if it can be called that, thanks to a series of details that refer to Spanish tradition such as accents, crossbars and ascending curves. As it grows, it is playful, joyful and warm, and so far removed from its rational base that it is hard to recognize it.”

The sum of these spaces is a complete immersion in the work involved in the art direction of a fashion magazine today, with the complexity of inheriting the history of a masthead like Vogue, linked to figures of enormous transcendence such as Alexander Liberman: “art director of Vogue in the US and editorial director of Condé Nast, and who in his more than 50 years at the company laid the foundations of this masthead and many others. Liberman’s layouts were very simple because he made a very direct use of layout, with few flourishes in the text. In recent decades, the trend in fashion magazines has been precisely the opposite: many elements per page, shaped boxes…” (Eugenia de la Torriente).

This work of design and art direction is not only aware of the historical part but also of the complex moment in which the big publishing houses are living, adapted to a digital reality where they coexist with new visual proposals.

The tour ends with an extensive review of the Vogue covers of the last four years that, in an organic way, shows a definite evolution and a clear direction of the commitment to iconic covers, based on the image and memorable for the audience.

Views of Óscar Germade’s exhibition at the agora in Elisava

June 2 → 10, 2021

MADDhouse #1, Nationalities

Exhibition

Pedro Vallejo

Nationalities are universal, they affect and surround every person in the world, they are really a vital factor in your personal development, and it’s something you don’t initially get to choose. While It may appear in the western world that we live in a globalized and free world, freedom and mobility can turn into a really individual process depending on what nationality you have.

By exploring the concept of nationalities as something imposed by globalized standards, this project seeks to reveal a critical perspective and explore in different ways the global inequalities we already think we know. As well as reveal the way the world is gonna process you and treat you in some cases –addressing it through a symbolic form of how we represent nationalities.

This exploration seeks to give a new perspective and spark a conversation regarding our identity and how we relate with one’s own nation and the world in general. As a society, the nationalities’ principles are forced and untouchable and there’s no space to question them, and can’t help but wonder if the world as we know it could exist if we revise flags, borders, international law and passports.