Events are an integral part of the master programs: from workshops with guests professors to lectures series with relevant practitioners.

upcoming events

Wed, Jan  28, 2026

Graphic — Elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Delphine Volkaert, Base Design

Designing for the living web

Designing for the living web

What if the web wasn’t a place we design for but a medium we design with?
A space that listens, responds, remembers, and occasionally drifts off script.
What happens when digital experiences carry presence and intent? When identity shifts in real time? And how can that change the way we perceive a brand today?
This talk offers a moment to pause – a reminder that the web is not static, but alive, restless, and open to endless possibilities.

Delphine Volkaert is a Senior Digital Designer at Base Design Brussels. After graduating from La Cambre and broadening her perspective through an exchange at EINA in Barcelona, she has spent ten years exploring how brands behave and evolve online. Her work begins with clear, conceptual ideas that she develops into responsive and dynamic digital systems. She is driven by the openness of the digital realm – a space where identity can constantly shift, reinvent itself, and move beyond fixed forms.

Base Design is an international network of creative studios. A company of cultures working across Brussels, New York, Geneva, Melbourne, Saigon, and our Digital studio.
We’re independent by nature and connected by choice. Each studio is rooted in its own city and culture, yet linked by shared curiosity, craft, and values. Together we work across strategy, design, and technology to create ideas that move with the world – clear, meaningful, and built to last.
Founded in the early ’90s, Base continues to evolve through collaboration. Today, the group is led by partners across all studios, shaping a model that grows through difference rather than duplication.

Jan 26—30, 2026

Workshop

David Galar, Thru

Motion Systems

We are witnessing a new way of consuming information as today’s digital media presents as the new information container. If we look at this from a graphic design point of view, we could say that we are in front of new ways of communication.
In this workshop we will study the possibilities offered by these new media and we will learn to adapt what we want to communicate via an optimal format for digital media.

Animated graphic systems consist of developing the audiovisual behavior of a brand through a creative concept that uses motion as the main axis of communication.

We will develop an animated graphic system that reflects the values behind a brand and will develop them into digital media communication.

David Galar is a graphic designer specialized in motion design. Graduated in Graphic Design and postgraduate in Motion graphics by Idep Barcelona and Diploma in Marketing and Business Management by ESIC and Skema Business School. He worked at Mucho studio where he developed, mainly, identity projects. From 2015 to 2018 he worked as a freelance, in 2019 he founded the Gimmewings studio and later, in 2022 he founded the Motion Design studio Thru.

Thru is a motion design studio that specializes in using animation and interaction to communicate concepts through movement.

Wed, Feb 11, 2026

Masters’ Talks

7.30 pm — Event at DHub

Open to the public

Karel Martens & Thomas Castro

Unbound

Unbound

From July to October 2025, the Stedelijk Museum honored Dutch design icon Karel Martens with a comprehensive retrospective curated by Thomas Castro. Karel and Thomas will “flip-through” 200 pages of Martens’ works and invite the audience to participate in a lively conversation of anecdotes, insights, and unique examples of works, systems and sketches from his personal archive. From stamps and books to monoprints, architectural signage, and digital experiments, this is a unique opportunity to dive deep into the work of one of the most influential voices in graphic design.

 

Karel Martens (1939) is a Dutch graphic designer and educator. He studied at the Arnhem Academy of Art and Design, graduating in 1961. From 1977 to 2020, he taught internationally at ArtEZ, the Jan van Eyck Academie, and Yale University, and co-founded the Werkplaats Typografie in 1998. Martens designed the award-winning OASE magazine from 1990 to 2021. His work is held in collections including SFMOMA and The Art Institute of Chicago, and has been shown in solo exhibitions at P! (New York), Kunstverein München, 019 (Ghent), and Platform-L (Seoul). He received the BNO Piet Zwart Prize in 2023.

Alongside commissioned work, Martens has consistently developed an autonomous practice, most notably through his monoprints, begun in the 1960s. Since the 1990s he has used archival cards from the Stedelijk Museum Amsterdam, printing found objects onto them to create compositions that integrate printed imagery with existing archival text. Known for an experimental approach to typography, grids, color, and printing, his work moves fluidly between books, stamps, monoprints, signage, and digital systems.

Thomas Castro (1967) is a graphic designer, educator, and curator, and since 2019 Curator of Graphic Design at the Stedelijk Museum Amsterdam. There he initiated the Post/No/Bills public poster circuit, curated the exhibition Karel Martens: Unbound, and edited the collection book Stedelijk Museum Posters by Color. Previously, he co-founded the multidisciplinary studio LUST and LUSTlab in 1996, which was awarded the BNO Piet Zwart Award in 2017 for their two-decade oeuvre. His practice connects making, education, and curating, with a focus on expanding the graphic design canon.

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Wed, Feb 11, 2026

Bookworm

Joost Grootens books

Joost Grootens is a Dutch graphic designer known for his innovative approach to book design, especially in the field of atlases and reference works. His publications are characterised by an ability to present complex information in an accessible and visually appealing way, promoting the idea that design should serve content and not compete with it. He uses infographics, graphs and maps to simplify and organise large amounts of data aimed primarily at scientific and academic audiences, providing them with an intuitive visual navigation that allows them to explore the book in a non-linear way. We will see several examples of his work that demonstrate that such books can be functional and beautiful at the same time. Grootens knows how to find beauty in information and poetry in data.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Tereza Ruller, The Rodina

The Synthesized Self

Crafting Personal Narratives through AI and Sound

Inspired by Donna Haraway’s A Cyborg Manifesto, this workshop explores the intersection of human creativity and artificial intelligence through inclusive music-making. Participants use generative music AI to transform personal text prompts and lyrics into complete songs, without needing musical experience. The process emphasizes self-expression, identity, and storytelling. The experience extends into visual creation, as participants design simple animated posters or videos that reflect the themes, emotions, and keywords of their AI-generated songs.

Tereza Ruller (she/her) identifies as a mother, a communication designer, and an educator. Her studio, The Rodina, explores the spatial and interactive possibilities of virtual and hybrid environments as spaces for new thoughts and aesthetics that emerge from the intersection of culture and technology.

Through her independent practice and PhDArts research at Leiden University, she examines performative and critical approaches to communication design, emphasizing playfulness, participation, and relationality. By addressing ecological and social crises—she seeks to develop collective shifts in perspective.

Ruller teaches as Professor of Digital Communication Design at HfG Karlsruhe and as a Critical Narratives tutor at Design Academy Eindhoven, nurturing contemporary design practices that encourage thinking-through-making and explore ways to engage with technology, society, and the environment.

Feb 16 — 20, 2026  

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Pedro Barquin & Anna Diaz, Hamill Industries

AI experimentation

An exploration of creative processes & custom workflows using visual algorithms

The workshop presents Hamill Industries’ experimental approach to visual creation, moving beyond purely digital tools toward self-built devices, practical effects, and hands-on experimentation. Drawing from everyday materials, natural observation, and the dialogue between analogue and digital technologies, their practice spans diverse tools such as 1980s consoles, oscilloscopes, pigments, light, and artificial intelligence. Through case studies and behind-the-scenes documentation, the seminar reveals an open, trial-and-error methodology rooted in an artisanal mindset and focused on building custom tools and processes.

With a strong emphasis on recent AI-based work, the seminar invites participants to treat generative AI as a flexible creative engine rather than a black box. Using open-source platforms like ComfyUI and self-constructed datasets, participants explore the creation of a “visual atlas of impossible bodies,” seeking beauty in error and deviation from standard aesthetics. The goal is to foster creative agency, DIY learning, and personal aesthetic exploration at the intersection of the real and the algorithmic.

Hamill Industries (the artistic duo of Pablo Barquin and Anna Diaz) craft films, installations, and stage productions. With the physical world as inspiration, not only the virtual sphere is re-imagined, but so is reality. Straddling the line between inventors and illusionists, their projects are always highly sensory pieces, regardless of the final medium. Their work explores the expanded visual, committed to questioning and blurring boundaries between digital and tangible realms. Transmedia flexibility is facilitated by extensive workshop research, developing state-of-the-art tools. Their pioneering vision around the use of technology earned the trust of collaborators and institutions, including the San Francisco Ballet (with Tamara Rojo) Floating Points, CCCB or Caixaforum among many others.

Feb 16 — 20, 2026 

MIWW workshop

Masters’ Interdisciplinary Workshops Week

Kris De Decker, Low-tech Magazine

Design within limits

How to Build Small-scale Autonomous Power Systems

This workshop introduces students to designing and building small-scale, autonomous renewable energy systems and devices that run on them. It focuses on hands-on skills such as constructing solar power installations, creating solar-powered heating appliances, and modifying commercial products to operate on low-voltage solar electricity. A key principle is avoiding batteries, which are often the least sustainable part of energy systems, by designing appliances and power setups that can function directly with variable solar input.

Beyond technical skills, the workshop promotes a bottom-up approach to renewable energy design. Instead of scaling renewable systems to support energy-intensive, fossil-fuel-based lifestyles, students learn to align energy demand with locally available and intermittent power sources. This mindset emphasizes designing within limits and engages with broader issues such as climate change, energy resilience and security, consumerism, e-waste, the right to repair, and circular, sustainable design practices.

Kris De Decker is the author of Low-tech Magazine, which challenges the idea that every problem requires a high-tech solution. Since 2018, the magazine runs on a solar-powered server and has been in print since 2019. He has published research on energy demand at Lancaster University and co-founded Human Power Plant, exploring human energy use. Since 2016, he has collaborated on designing objects inspired by the past to guide technology toward more sustainable directions.

Wed, Feb 25, 2026

Bookworm

Irma Boom books

Irma Boom is one of the most influential contemporary book designers, known for her innovative and experimental approach to editorial design. Boom challenges conventions and forces the reader to interact with the book in a different way, reconsidering its function and structure. She works closely with the authors and publishers of the books she designs, influencing not only the aesthetics but also the visual narrative and content. Her work has led to a revaluation of the book as a physical object, an unbeatable experience compared to e-books. We will see some of her most important books, such as the one dedicated to the textile artist Sheila Hicks, the invisible book about Chanel or the tiny catalogues devoted to her own work.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Wed, Mar 11, 2026

Bookworm

Three pioneering magazines, 1990-2010

We will explore three magazines that pioneered a new way of understanding editorial design: Colors (1991-1995), Nest (1997-2004), and Dot, dot, dot (2000-2010). These publications represented an innovative approach in both concept and style. Colors, designed by Tibor Kalman, challenged the conventions of corporate strategy with a provocative mix of images and text. Nest, edited and designed by Joseph Holtzman, offered an ironic and sophisticated vision that questioned the notion of good taste prevalent in mainstream interior design magazines. Dot, dot, dot was a unique magazine on graphic design and visual culture founded by Peter Bilak that contributed to enriching the discourse around graphic design, demonstrating that it was deeply connected to other disciplines and aspects of the cultural sphere.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

past events

Wed, Oct 15, 2025

masterclass

Clara Rodés, Codea

Architecting creative work

Architecting creative work
This masterclass explores how a project evolves from being just a good idea into a proposal with direction, coherence, and purpose. Through practical frameworks and exercises, you’ll gain a method you can actually use, adapt, and make your own to transform scattered ideas into living systems . The kind of work that doesn’t just look good, but feels coherent, soulful, and capable of having the impact you envisioned.

Clara Rodés is Head of Strategy at Codea, where she bridges strategy and creative direction to help brands and institutions build work with intent. Based in Barcelona, she also teaches at Elisava University, helping students think critically about their work and connect strategic thinking with creative systems that live meaningfully in culture.

Codea is a creative company specialising in creative direction, design, and production.
Based between Barcelona and London, we work at the intersection of concept and craft, merging creative direction, design, and high-end production across film and photo into a single, cohesive process. Our work identifies conventions to defy them, delivering work that hits hard while looking sharp. We believe traditional advertising is obsolete; no one wants to be interrupted by soulless messaging. It’s been said our work reflects the pulse of culture, we like to say we take our own jokes seriously.

Wed, Oct 8, 2025

masterclass

Valentina Marun, Danae Lois & Juli Groshaus, Vandals

Framing Challenges with Strategic Clarity

Projects or companies don’t fail for lack of ideas, most of them fail because they solve problems no one really had in the first place. In this Masterclass, we’ll explore how to tell the difference between noise and the sparks that can ignite real change.

We’ll give you the lenses to spot problems that are real, relevant, and worth solving. Through live examples and business design tools, you’ll learn how to separate symptoms from causes and size the magnitude of a challenge. Because the right problem doesn’t just lead to a solution: it opens the door to transformation.

You’ll walk away with a mindset to approach problems with sharper eyes, a clearer sense of where to explore further and a way of thinking you can take into the real world.

Valentina Marun, Danae Lois Gomez & Juli Groshaus, are Business Designers and Design Strategists at Vandals, a Strategy Consultancy that turns vision into value by bridging research, design and business to refine direction, shape what matters, and drive momentum. They go beyond building strategies by unlocking bold decisions, sharpening thinking and guiding transformation from insight to action. The goal? To move businesses forward by challenging assumptions, connecting clarity with execution and supporting teams see where they are, where they could go and how to get there.

Wed, May 21, 2025

bookworm

Emigre magazine

Published between 1984 and 2005, Emigre was the first magazine specialising in typography to grasp the need for a change in graphic design in the digital era. In its pages appeared the representatives of a new sensibility that challenged the modern canon with typographic experiments that fragmented composition and challenged the legibility of texts. The magazine was a shock in the world of graphics at the end of the 20th century and represented the fracture between the old analogue generation, formed in the spirit of modernism, and the new post-modern generation that was beginning to develop in a digital environment. Its pages fostered debate in the fields of the profession and academia, endowing the practice of graphic design with a solid theoretical discourse.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Wed, May 14, 2025

masters’ talks

7.30 pm — Event at DHub

Open to the public

Rob Giampietro, Notion

20 Years in Design

20 Years in Design
Across nonprofit and for profit, startups and scale, on boards and in residence, in print and with AI, as a writer, designer, teacher, and leader — Rob’s career has spanned a wide range of projects at the intersection of design, culture, and technology. This talk will share some recent work from Notion as well as work from Google and MoMA, connected in their uses of strategic inquiry, brand-focused storytelling, and multidisciplinary human-centered design to convey unique stories and experience to global audiences.

 

Rob Giampietro is a designer based in New York, where he is Head of Creative at Notion, a productivity tool celebrated by Forbes’ “AI 50” list in 2024. Active across worlds of design, art, and technology, Rob has held creative leadership roles at Google (Material Design, Research & Machine Intelligence, Search/Assistant) and MoMA, where he was Director of Design during the museum’s historic 2019 expansion.

Rob taught for over a decade in RISD’s MFA Graphic Design program and has served as VP of AIGA/NY. In 2024, he was a jury chair for AIGA’s 100th Annual 50 Books 50 Covers awards. A graduate of Yale, Rob has had fellowships at MacDowell and the American Academy in Rome, along with recognition from the National Design Awards for his work at Project Projects. Rob has been an Advisor to the Aspen Ideas Festival and is a trustee and board member of the Aperture Foundation.

Notion is the connected workspace that allows teams and individuals to easily share documents, take notes, manage projects, and organize knowledge—all in one place. Users can create and customize beautiful documents, roadmaps, knowledge bases, and more, helping them work smarter and faster.

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May 5 — 9, 2025

workshop

Jorge León & Mikel Romero, León Romero

A Future in Symbols:

Redefining Global Architecture Through Its Flag

In a constantly changing world, architecture faces the challenge of representing, inhabiting, and shaping diverse realities on a global scale.

This workshop proposes an experimental exercise: the design of flags for the International Union of Architects (UIA), the organization that brings together architects from all continents under a shared vision of the built future.

The flag, as a symbol, concentrates the identity of a community.

Its power lies in its ability to synthesize values, territories, and aspirations into an essential graphic language.

Although their exact origin is unknown, flags have accompanied civilizations since ancient times, establishing themselves as an essential language to express identity, belonging, and shared aspirations.

The exercise consists of redesigning the flag of the International Union of Architects (UIA), reinterpreting its identity through a contemporary lens.

The new design must move entirely away from the current UIA flag, aiming instead to construct a symbol that reflects the diversity, sustainability, and future of architecture on a global scale.

The exercise will begin by merging three reference points that will serve as the foundation for the development of the flag:

1. Architectural movements

2. Geographies and climates

3. UIA core values

LEÓN ROMERO is a Barcelona-based visual communication studio founded by Jorge León and Mikel Romero. The studio approaches projects through creative direction and visual design, delivering bold and functional solutions in both cultural and commercial fields, while seamlessly merging the physical and digital worlds in a cohesive manner.

Driven by typographic design, LEÓN ROMERO offers a wide array of services, including visual identity, graphic campaigns, editorial and web design, packaging, and art direction. Maintaining strong relationships with a vibrant network of photographers, illustrators, editors, and copywriters, the studio delivers projects of all sizes.

Wed, Apr 30, 2025

graphic.elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Michelle Phillips, Studio Yukiko

Maintaining the “Creative” in “Creative Industry”

The leap between being a design student at university, exploring and practicing creativity every day and learning how to apply all that creative expression I had developed as a student, felt like trying to jump across a canyon when I got my first job. That was 16 years ago. Today I still grapple with the tension between “creative” and “industry” only now I see the challenges that once daunted me as opportunities to grow and thrive. I’ll be taking a deep dive on the lessons I’ve learned from my meandering journey from student to studio, sharing projects and processes that have got me here, the joy of collaboration and letting go of your ego and the importance of finding inspiration outside of the “industry”.

Michelle Phillips studied graphic design at the University of Brighton in England. In 2010 she moved to Berlin and made music videos before co founding Studio Yukiko, a Berlin-based design and creative agency.
Michelle is also a founding member and Art Director of Flaneur Magazine and Sofa Magazine and has been on the jury for TDC new york and D&AD awards.

 

 

Studio Yukiko was co-founded by Michelle Phillips and Johannes Conrad in 2012, a Berlin-based creative agency specialising in creative direction, art direction, brand strategy, concept generation and graphic design for commercial, cultural and indie clients alike.
The studio also runs it’s own projects, such as Flaneur and Sofa Magazine. With these research projects Yukiko continually experiments with contemporary forms of visual storytelling and fosters a deeper understanding of the audiences with which its projects engage.

Wed, Apr 10, 2025

case studies

Cris Moya y Álvaro Ferrer, Odd Spaces

Between Authenticity and Viability: Designing in the Tension

The Odd Approach — Navigating the balance between bold creative visions and real-world constraints.
Case Studies — Exploring key projects through:
Concept — Keeping authenticity while ensuring functionality.
Production — Materializing ideas within technical and sustainable limits.
Execution — Adapting without losing identity.
Key Takeaways — Turning tension into a creative advantage

Cris Moya designs and manages spaces and events, from renovations to brand activations at festivals. With a background in Advertising, Cultural Management, and Spatial Design, she blends research, design, and marketing. After directing festivals like Offf Barcelona and 4YFN, she founded Detour in 2016, later leading This is Odd. Now, at Odd Spaces, she works mixing emotion and function to bring brand identities to life.

Álvaro Ferrer is a Barcelona-based architect focused on thoughtful, simple, and effective designs that integrate physical, natural, and cultural contexts. He believes in the respectful coexistence of buildings and their surroundings, balancing contemporary solutions with tradition. His work spans residential projects, public spaces, exhibitions, museography, landscape, playgrounds, and ephemeral architecture.

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Odd is a studio that designs and produces ephemeral and permanent spaces from Barcelona. We explore where cultural production, design, communications, and architecture meet, blending diverse perspectives to craft solutions that spark meaningful change in our environment.

 

Wed, Apr 9, 2025

bookworm

Dot Dot Dot magazine

Dot Dot Dot Dot represented a paradigm shift in the sector of magazines dedicated to graphics and visual culture. Published between 2000 and 2010, it promoted a more experimental and critical editorial design. Over the course of 20 issues, it contributed to enriching the discourse on graphic design, demonstrating that it was profoundly connected with other disciplines and aspects of the cultural sphere. In this way, the designer ceased to be exclusively at the service of commercial interests and became an author and researcher willing to question reality and propose alternative aspects of culture. In the magazine, the popular coexists with the erudite and the sublime with the anodyne in a dense amalgam that is often disconcerting but intellectually powerful.

In the Bookworm sessions we will explore iconic magazines and books that capture the spirit of the era in which they were created. The material comes from Elisava’s library collections, especially from its Reserve Fund, which contains publications that, due to their design, constitute a journey through the best of the past and present of modern graphics applied to the field of editorial design.

The Bookworm sessions are guided by Andreu Jansà, librarian and curator of the Enric Bricall Reserve Fund.

We will place the publications in their context and try to define what makes them relevant in the history of editorial design in the 20th and 21st centuries. The direct contact with the books and magazines that we will see in each session will allow us to experience the printed document from a material point of view: binding, paper, lay out, illustrations, typography. We will also be able to assess the adequacy between form and content.

Wed, Apr 2, 2025

case studies

Lucía Herrero & Christian Rodríguez, APN

Some projects, from design to development

We’ll walk through some of our projects and how we’ve worked on them, from design to development. APN is focused on collaboration; we work with a lot of different clients, studios, and designers, which makes each project completely different, with its own set of challenges, collaborators, needs, and structure. Whether we’re building a website from scratch, working with an established identity, or collaborating with other design studios, each project brings something new. Throughout this talk, we’ll show the different stages we go through.

After studying graphic design at Elisava, Christian worked at design studios such as Deutsche und Japaner and Naranjo-Etxeberria. In 2018, he co-founded Carter Studio, a Madrid-based graphic design studio. After nearly three years, he left Carter to start APN, aiming to focus more on the digital side, with a particular emphasis on web design.



Lucía studied fashion design in Madrid and worked for several independent clothing brands before spending three years as a fashion designer at Inditex. During this time, she learned how to code and developed a strong interest in graphic design, which led her to leave her job and join APN.

APN is a creative studio focused on design and web development. We offer a wide range of services including branding, graphic design and digital production. Our work spans across various sectors, collaborating with cultural institutions, fashion brands, independent creatives and commercial enterprises.

 

Wed, Mar 26, 2025

graphic.elisava lectures

7.30 pm — Sala Aleix Carrió

Open to the public

Vera van de Seyp

Computational Craft

Computational Craft

Next to offering an insight into Vera’s work, this talk dives into creating motion through craft and computation. Vera shows how the tactility of weaving, knitting, and other tangible crafts can extend to the digital realm.

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Vera van de Seyp is a computational designer and educator based in NYC. Her work explores generative design tools, computational typography, and using artificial intelligence for design. Vera recently completed a Research Assistantship with the Future Sketches group at MIT Media Lab, and studied at KABK and Leiden University.

 

Vera van de Seyp has collaborated with clients like WIRED, Serpentine Galleries London, and Google Arts and Culture. She also teaches and gives workshops and lectures to inspire creatives to make (and code) their own design tools. She is a member of Alliance Graphique Internationale (AGI). Projects include playful websites, generative language installations, perpetually morphing typefaces, typographic tools, creative coding symposia, and textiles made with a hacked knitting machine.

Mar 17 — 21, 2025

workshop

Jon Uriarte

Photobook

Introduction in the world of the photobook from its foundations, history and current situation.
Students will acquire knowledge about their conception and work process developing a project with an author. Narrative, rhythm and sequence when the main content is image.

Jon Uriarte studied photography at the Institut d’Estudis Fotogràfics de Catalunya and at the International Center of Photography in New York, as well as a master’s degree in Artistic Projects and Theories from PhotoEspaña and the Universidad Europea de Madrid. He has exhibited in various art centers and galleries, both in collective and individual shows, among which are La Casa Encendida in Madrid, the Koldo Mitxelena in Donostia, Studio 304 in New York, the HBC center in Berlin and the Sala d’Art Jove in Barcelona.

He was the founder of Widephoto, an independent platform dedicated to curating and activities around contemporary photography. In addition, he conceptualized and coordinated for 3 years DONE, the project on reflection and visual creation promoted by Foto Colectania. He currently lives in San Sebastián, from where he combines the curatorship of The Photographers’ Gallery digital programs with the curatorship of the Getxophoto International Image Festival.

Mar 17 — 21, 2025

workshop

Ana Criado

Main Title Sequence for Film

Five-day workshop learning how to create a Main Title Sequence for film.

From the concept to the creation of a style frame and how to chose the right typography and all necessary elements to create a
Main Title sequence.

In this workshop, we will learn the art behind creating a main title sequence for a movie step by step.

We will explore and learn the elements composing a movie opening sequence.

We will put the weight of the workshop on the critical importance of a solid concept, the understanding of motion to tell a story, and how to use our graphic design knowledge to create a 9-frame storyboard.

Ana Criado is an Emmy-nominated Graphic Designer and Creative Director based in California and Valencia. Known for her exceptional work in developing outstanding main title sequences for film and television. With +20 years of experience in graphic design, corporate identity, communication, and motion graphic design.

 

Over the past 12 years, Ana has collaborated with some of the most prestigious studios in Hollywood, creating captivating title sequences for notable productions such as Star Trek: Discovery, Star Trek: Picard, American Horror Story, Godzilla, also created graphic works for The 89th Oscars Ceremony, Apple, Nike, T-Mobile, IBM, among others.